#pragma once

#include "IStatu.h"
#include "CGraphicMgr.h"
#include "data.h"

class CBookListStatu: public IStatu
{
	wstring m_strDirPath;
	

public:
	CBookListStatu(WCHAR* name);
	virtual bool EnterStatu();
	virtual bool ExitStatu();
	virtual bool EvaluateClickEvent(const WCHAR* elementName);
	virtual bool EvaluateDBClickEvent(const WCHAR* elementName);
  
	bool playclick();
	bool upclick();
	bool downclick();
	bool m_bFirst;
	void reLoadList();
	bool backclick();
	vector<wstring> m_veFilter;
protected:
 int	m_nIndexPos;
};